2.0 Full support for physical simulation (new in V1.3.0)

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As shown in the picture, all you need to do is check the Simulate Physics checkbox. Other logics such as adding force need to be customized.

2.1 Custom blueprint nodes (new in V1.3.0, replacing the custom nodes in V1.2.0)

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2.2 Custom blueprint nodes (V1.2.0 version update, will be deprecated soon)

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2. Blueprint Node

1.1. Spawn Object From Pool (Or Spawn)

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Get a single object from the pool using the specified class. The output is synchronous. If there is no free object in the pool, a new object will be generated.

@param ObjectClass The class of the object obtained from the pool.