Introduction

This project is open source, and this article will briefly introduce how to use it.

Functional Description

  1. Slice a skeletal mesh or static mesh in a simple way.
  2. Implemented through components, easy to integrate into your project.

Usage

  1. Enable the plugin Search for Simple Slice Mesh, find and enable this plugin.

  1. Add Components In Actor, search for AC_SliceMesh and add it.

  1. Binding component meshes (static meshes/skeletal meshes) using the initialization method Initialize Slice Mesh Comp

  1. Slice Mesh