The system has adjusted the VFX effects, using an enumeration instead of the previous solution of only one NS/PS effect configuration.

- None: No VFX effects.
- SpawnNS: Only one Niagara System effect.
- SpawnPS: Only one Particle System effect.
- Spawn MultiVFX: This is an array, you can configure any number of Niagara System and Particle System instance effects.
For this structure, new customization options have been added:

- CustomVFXDetails: Check it to customize some properties of the effect.
- VFX Location offset: The location offset of the VFX effect.
- Left Foot VFX Rotation offset: The rotation offset of the VFX effect generated on the left foot.
- Right Foot VFX Rotation offset: The rotation offset of the VFX effect generated on the right foot.
- VFX Scale: The size scale of the generated VFX effect, the default is { 1.0, 1.0, 1.0 }.
V3 Changes

Move the LandVFX configuration here, as for each ground level, there should be a different effect.
Changes between V2 and V1
- In V1 (UseNewSolution? is false), you can just select NS/PS and all motion states will use one effect.
